![]() I think this choice really enhanced the item and made it seem much more believable. Adobe Substance 3D Painter is the reference texturing app for 3D professionals and enthusiasts. Once I was happy with the colours and textures on the main body of the hammer I decided to add a some blood, to give it a bit more of a used feeling. I wanted it to look like the hammer was used but not too destroyed. Finally I decided on one which was a little bit rough but not too completely bent. I played about with how the metal should look, trying out a variety of different roughness levels. Learn the basics, or refine your skills with the following Substance 3D Painter tutorials. For your Substance 3D Painter Steam edition, we usually have one edition per year, but I am not an expert with all the details about our licenses, so feel free to ask on. Can I keep using Substance Painter on Steam after 20. ![]() You would only miss out on new yearly release. I think previously, before Adobe aqcuired SP, if you bought it on Steam you could keep using it after a new version comes out. ![]() With that being said, this issue should obviously not happen, so Id advise to reload the autosave plug-in. I am thinking of buying SP on steam since it seems like a 1 off purchase. This is where the masks came in very handy. To disable the auto-saving, go under JavaScript>autosave>disable. Version 8 8.3. We were making a war hammer and so I knew that I wanted to have some areas of the hammer be metal and some be wood. Substance 3D Painter Release notes All Changes This page regroups all the changes that happened to Substance 3D Painter, from new features to bug fixes. With that being said, this issue should obviously not happen, so I'd advise to reload the autosave plug-in. We started off using a model which Mike had already unwrapped for us which was helpful for me as I was able to focus on picking up the substance painter techniques as I am still unused to modelling. To disable the auto-saving, go under JavaScript>autosave>disable. We were able to learn about how Masks can be used to add texture to only certain parts of you model and not others as well as how fill layers and paint layers can be used. This week we were learning about Substance painter and how useful is can be for adding texture to your models.
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